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Getting Started with the Equipment Manager

  • Migration of the Equipment Manager
  • Integration of the Equipment Manager

Fundamentals of the Equipment Manager

  • Architecture of the Equipment Manager
  • Core Principles of the Equipment Manager

Common Use Cases for the Equipment Manager

  • Metahuman
  • Adding new Equipment

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Metahuman

< 1 min read

Metahuman #

Metahumans are performance heavy, especially on LOD 0. The leader posed character is ideal for use with a Metahuman. Create a metahuman master character and set up a LodSync.

Make a child of that master, select the skeletal meshes, and assign the body on the hands component.

The rest is assigned logically (e.g., Torso > Body, Legs > Pants).

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