Respawn Manager Advanced Demo

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Discord 馃挰 Join the Hyper Discord

Demo 馃搧 Try it out!

Overview 馃摲 a high-level Walk-through

Made by 馃幃 Eric from Games by Hyper!

Modular 馃З Check out other compatible assets

Documentation馃搼Download it via the Discord

Integration 鉁╒ideo on how to integrate assets

Respawn System

Have you ever wanted respawn? Of course you did! Nearly every game needs it! Want it to be network replicated? Want to respawn arena-based with teams or FFA? Want to have advanced open-world management spawning including zones and owned locations? Whatever it is, this is the system for you.

Key Features

This comprehensive system comprises the following core features:

  • Arena based respawning (e.g. Teams or FFA)
  • Open World respawning including: Zones, Sublocations and Owned locations (Sleeping bags, beds)
  • Authorize/deauthorize owned locations
  • Optional Retrieveable lootbag
  • Respawn UI
  • Respawn timers
  • Fully replicated and managed by the game-mode.

About Hyper

Hyper empowers creators worldwide by developing modular components for your game. Our goal is to assist your game project, allowing you to concentrate on its core elements while we furnish you with a solid foundation. Our tools are designed for flexibility and prepared to seamlessly integrate with any project concept you envision.

Quality First

Excellence is our standard, and we adhere to core principles that position our assets at the top of what’s available.

Key Features:

  • Comprehensive and Adaptable: Our products include the most common use cases across various game types, ensuring completeness and flexibility.
  • Data-Driven Approach: Easy adaptation is facilitated through a data-driven approach, offering spreadsheets for convenient mass edits.
  • Seamless Integrations: Our assets seamlessly integrate, ensuring flawless migration.
  • Blueprint-Exclusive Design: Accessible to both you and your entire team, our assets are designed exclusively in blueprint format.
  • Extensive Documentation: From detailed code comments to post-verification documentation, we strive to provide comprehensive insights into the workings of our systems. Our aim is not only to explain what happens but also why, fostering a learning environment for you.
  • Production-Ready Assurance: We commit to delivering assets that are ready for seamless integration into your production environment.

 

Illustrative Images and Content

Within the product page, I include sample images showcasing how the product can appear within a populated scene. Please note that the populated scene itself is not provided, but you can explore the full experience in the demo.

The majority of the content is crafted by me. However, I also incorporate exceptional assets from Epic Games when available. Additionally, I utilize CC0 assets wherever feasible. Credits for external assets can be found in the readme files.

Technical Specifications

路聽聽聽聽聽聽聽聽Enhanced Input

路聽聽聽聽聽聽聽聽Network Replicated

路聽聽聽聽聽聽聽Managed by the game-mode.

路聽聽聽聽聽聽聽聽Anticipated cross-platform functionality, although currently tested on Windows

路聽聽聽聽聽聽聽聽Primary logic implemented in actor components, allowing for easy drag-and-drop integration onto an actor

路聽聽聽聽聽聽聽聽Utilizes data tables where applicable

Numbers[Will be added before launch]

Blueprints:

Meshes:

Materials:

Textures:

 

Multiplayer Survival Template [MST]

You can use this modular asset as a building block in your projects or in conjunction with my other modular assets. Additionally, it comes pre-integrated in the MST Starter, Plus, and Pro versions.

Support, community and documentation馃搧

Upon purchase verification, you gain access to support forums for addressing bug encounters, data models, and a helpful community.

Documentation馃搼and YouTube 馃帴 is accessible through Discord without the need for verification.

I comment extensively in the code, not just to explain actions but also to provide insights into their reasons, aiming to enhance your learning experience.