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Change Density

< 1 min read

Changing the Density of Spawned Objects #

To adjust the density of spawned objects, simply modify the “points per square meter” variable inside the surface sampler. This change will control how densely objects are distributed across the surface.

By fine-tuning this variable, you can achieve the desired level of object distribution, ensuring optimal performance and visual appeal for your project.

Changing density example

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