License Individual For solo creators and teams of up to 2 people with annual revenue up to $100,000. Studio For teams of 3 to 10 people or companies with annual revenue between $100,000 and $2 million. Enterprise For teams above 10 people or companies with annual revenue above $2 million.
  • Reputation Manager

    Reputation Manager

    74,00 

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Reputation Manager v4 Create a reactive world with the Hyper Reputation Manager v4. This system tracks player standing with various Factions and Individual NPCs. Actions have consequences-helping a village raises reputation, while stealing lowers it. This system can be used to drive the hostility and friendliness…

  • Skinning System

    Skinning System

    56,00 

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Skinning System v4 Add depth to hunting with the Hyper Skinning System v4. After defeating an animal, players can perform a skinning action to harvest resources. The system plays an animation, triggers particle effects (blood/debris), and generates loot items based on the creature type. It seamlessly…

  • Lootable Corpse System

    Lootable Corpse System

    46,00 

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Lootable Corpse System v4 Replace generic loot bags with the Hyper Lootable Corpse System v4. When a character or creature dies, their actual body becomes the container. Players interact directly with the ragdoll or mesh to open the loot interface, making combat aftermaths feel more grounded…