
Lock System
Add lock/unlock mechanics for doors, chests, or devices.
$ 49,99
Price is excluding VAT and is calculated at checkout.
Discordš¬ Demo (one click download, no login)šVideo | Devlog š· Written reviews š | Quickstart guide
Hyper Lock and Lockpicking System v3
Hyper Lock and Lockpicking System v3 brings thrilling lockpicking, hacking, and key-based unlocking mechanics into your game, inspired by classics like Skyrim and Fallout. I built this system to give developers an easy way to add immersive, skill-based security interactions that feel rewarding without heavy coding. Hyper v3 modules are designed to fit together perfectly, so you can build deep gameplay systems without starting from scratch.
Key Features
- Skyrim/Fallout-Style Lockpicking
- Engage players with tactile, skill-based lockpicking for doors and containers
- Hacking Mechanics
- Add modern hacking gameplay for electronic locks and security systems
- Level-Based Keycards
- Use tiered keycards to control access and drive player progression
- Lockpicks for Lockpicking
- Dedicated lockpick items with customizable durability or success settings
- Varied Key Types
- Basic Key: reusable key for standard locks
- Ancient Key: single-use key that disappears after use
- Gold Key: master key for unlocking all basic doors
- Fully modular and customizable to match different game genres
- 100% Blueprint, multiplayer-ready, and easy to extend
Built on 50 000 Hours of Experience
Every Hyper v3 system is the result of over 50 000 hours of real-world Unreal Engine development.By using Hyper modules, you benefit from a proven foundation that scales easily from simple projects to complex, professional games.
About the Developer
Hi, Iām Eric, Company Lead at Games by Hyper.
After years of leading IT and cybersecurity programs at C-level for banks, corporates, and governments, I decided to follow my real passion: game development.
Today I teach Game Development in Amsterdam and manage a growing community of over 4 000 developers.
My goal is to provide modular, professional-quality systems that help indie creators and hobbyists build the games they dream about.
Why Hyper?
- Hyper v3 modules are fully modular and designed to integrate seamlessly
- Clear, well-organized Blueprints that scale with your project
- Reliable design principles for flexibility, maintainability, and performance
- Active Discord community to support your development journey
- Optional learning courses available:
Technical details
- Future-proof design with ongoing updates
- Clean, well-documented Blueprints with clear naming
- Scalable systems for hobby to AAA-scale productions
- Cross-genre ready (Action-Adventure, Open-World, Co-op, Survival, Horror, RPG, FPS, TPS)
- Fully network-replicated for multiplayer support
- Built for cross-platform use (tested on Windows)
- Modular, component-based (drag-and-drop integration)
- Data-driven setups using DataTables where applicable
- Blueprint-only implementation where practical
- Optimized for performance in multiplayer and large worlds
- Trusted by developers across indie to large productions
Hyper’s Modular Templates
Use Hyper’s modular templates as flexible building blocks or combine them with other modular assets. Designed to support multiple genres like Survival, RPG, Shooter, and more.
Support, Community, and Documentation š
- Public Documentationš, YouTubeš„, and Discord available
- Verified buyers unlock forums for bug reports, data models, and peer help
- Extensive Blueprint comments explain both how and why
Numbers
- 1 Example map
- 11 core Blueprints
- 53 Meshes
Plugins
- Common UI