New Release: Mesh Swap System & Environment Toolkit are now live!
A powerful combo to bring performance and flexibility to your open world and survival-style environments.
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Posts tagged with Advanced PCG Forest from the Games by Hyper journal.
July 21, 2025
A powerful combo to bring performance and flexibility to your open world and survival-style environments.
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January 17, 2025
Hey all, I hope everyone has been enjoying the PCG related devlogs the last few weeks! We’ve been hard at work continuing development on our world building systems, which can now allow you to set up your own biome variations. Let’s check it out! Foliage Density Adjustments One of the things we wanted to highlight...
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January 10, 2025
Hey all! This week, to complement the spline-based pathing, we’ve been focusing on adding ditches to our Advanced PCG Forest and how they interact with the landscape deformation system. I’m pretty excited about this one since it adds a lot of natural variation to the environment and brings the forest one step closer to feeling...
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January 3, 2025
Hey all! Today I will share a new addition that we’ve been working on: spline-based paths. It’s something I’ve been wanting to implement for a while to give more control and realism to the landscapes in the game. State of PCG Spline Path Generation One of the big challenges many devs face with procedurally generated...
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December 20, 2024
Hey all! Today, I’m excited to dive into the latest update of an Advanced PCG Forest system that introduces some major performance improvements, denser foliage, and some nice new features! State of the Advanced PCG Forest First up, we’ve significantly optimized the forest generation process. One of the key goals for this update was to...
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