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Games By Hyper

Posts tagged with Games By Hyper from the Games by Hyper journal.

Hyper V3 Q&A Session 2 And MST Pro Demo Testing visual for Games by Hyper Unreal Engine systems

May 29, 2025

Hyper V3 Q&A Session 2 and MST Pro Demo Testing

I've just published my second Q&A video, where I answer the most frequently asked questions about V3 since my Q&A video, including what features are included, pricing, compatibility, what’s coming next and if I have time to sleep...

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Hyper V3 Update Coming May 29th June 9th visual for Games by Hyper Unreal Engine systems

May 27, 2025

Hyper V3 Update Coming May 29th-June 9th

The (free) Hyper V3 update for existing systems is almost here! Somewhere during May 29th and June 9th, the update will go live on Fab (pending Fab's approval). Join us on Discord for announcements and discussions regarding the V3 update and new (sold separately) modules.

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Devlog: Become The Master Of Keys Lockpicking System visual for Games by Hyper Unreal Engine systems

April 25, 2025

Devlog: Create your story with the Visual Novel System

Hey all, This week we will take a quick side step from the flow of RPG themed systems and give you something a bit different, the upcoming Visual Novel System! Visual novels are interactive scenes that tell a story using background images, audio, voices, and text without the need for full cutscenes or video. You...

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Devlog: Become The Master Of Keys Lockpicking System visual for Games by Hyper Unreal Engine systems

April 18, 2025

Devlog: Creating a Scalable Quest Manager for Open Worlds

Hey all, This week we have an updated look at the upcoming Quest Manager! This will allow you to manage all quest types across your open world. Whether your quests are simple, have plenty of side quests or create a complex storyline, you’ll be able to do it all! A large set of example quest...

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Devlog: Become The Master Of Keys Lockpicking System visual for Games by Hyper Unreal Engine systems

April 11, 2025

Devlog: Become The Master of Keys – Lockpicking System

Hey all, This week we will be taking a first look at a new system, Lockpicking! This system will be able to handle most of your door access needs for your projects including: Let us know what you think about the system in the comments or in the Discord discussion post. With kind regards, Eric...

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Devlog: Time To Cast Away With The Fishing System visual for Games by Hyper Unreal Engine systems

April 4, 2025

Devlog: Time to Cast Away with the Fishing System

Hey all, We are back with an update to the Fishing System. You’ll be able to manage all of your water types, fish types and difficulties easily via the datatable. The system will include both rod (with mini game) as well as spearfishing. MST Pro users will get the system (at no additional cost) and...

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Devlog: Bring Your NPCs To Life With The Dialogue System visual for Games by Hyper Unreal Engine systems

March 28, 2025

Devlog: Bring your NPCs to life with the Dialogue System

Hey all, This week we’ll be taking an update look at the Dialogue System that we touched on a few months ago. This system will be able to add so many storytelling elements that it can really be used for any game type, not just RPGs. A few of the features include: Let us know...

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