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Home / News & Updates / NPC dialogue
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Posts tagged with NPC dialogue from the Games by Hyper journal.
July 16, 2025
The OMF is the beating heart of hosting, discover, and join multiplayer games for Hyper V3. It handles session management, player/team tracking, and playlist-based matchmaking — perfect for both listen and dedicated server setups. This wraps up a major foundation layer for V3 multiplayer.
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July 9, 2025
Bring rich storytelling and interactive conversations into your project with these two new V3 modules. Fully compatible with MST Pro and the full V3 ecosystem.
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March 28, 2025
Hey all, This week we’ll be taking an update look at the Dialogue System that we touched on a few months ago. This system will be able to add so many storytelling elements that it can really be used for any game type, not just RPGs. A few of the features include: Let us know...
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November 22, 2024
Hey all! Hope you are all doing well! First off, I want to say a huge thank you for all of the amazing feedback we have been receiving with each new devlog. Your input has really helped us refine some tricky aspects, and it’s great to have such a supportive community backing us up. This...
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October 4, 2024
Hey all! I wanted to give you an update on the extensive dialogue system in development. It’s been an interesting ride getting this to a place where it’s both scalable and flexible enough for different types of games. The goal is to have a dialogue system that can handle fixed, dynamic, and even randomized conversations...
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