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Home / News & Updates / Props Generation
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Posts tagged with Props Generation from the Games by Hyper journal.
July 21, 2025
A powerful combo to bring performance and flexibility to your open world and survival-style environments.
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January 24, 2025
Hey all, We’ve been making some great strides with the continuation of our Procedural Content Generation (PCG) experimenting. This week, it’s all about improving our prop placement system. Specifically, we’ve been adding proper spawners so we no longer have to manually place each mesh. Whether we are filling a dungeon floor with bones and treasure...
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