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Posts tagged with Trails from the Games by Hyper journal.

Devlog: Dialogue System visual for Games by Hyper Unreal Engine systems

January 3, 2025

Devlog: PCG Spline Path Generation

Hey all! Today I will share a new addition that we’ve been working on: spline-based paths. It’s something I’ve been wanting to implement for a while to give more control and realism to the landscapes in the game. State of PCG Spline Path Generation One of the big challenges many devs face with procedurally generated...

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