Devlog: Creating a Scalable Quest Manager for Open Worlds

by | Devlog, Featured

Hey all,

This week we have an updated look at the upcoming Quest Manager! This will allow you to manage all quest types across your open world. Whether your quests are simple, have plenty of side quests or create a complex storyline, you’ll be able to do it all! A large set of example quest types are available for you to tweak to your liking i.e. Gather, Craft, Use Item, Kill, Discover Area, etc) to create endless combinations.

If that isn’t exciting enough, when paired with the upcoming Dialogue and World Map Systems, you’ll be able to create a well polished gameplay experience that you know and love from all of your favorite games.

Let us know what you think about the system in the comments or in the Discord discussion post.

With kind regards,

Eric Ruts

Eric Ruts

Eric Ruts

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