License Individual For solo creators and teams of up to 2 people with annual revenue up to $100,000. Studio For teams of 3 to 10 people or companies with annual revenue between $100,000 and $2 million. Enterprise For teams above 10 people or companies with annual revenue above $2 million.
  • Companion System

    Companion System

    92,00 

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Companion & Taming System v4 Bring your world to life with the Hyper Companion System v4. This module offers advanced party and storage management, allowing players to tame, summon, and store companions (creatures or humanoids) similar to ‘Pokémon’ style mechanics. It includes taming logic (tranquilizers/food), but…

  • Object Pooler

    Object Pooler

    19,00 

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Object Pooler v4 Maximize performance with the Hyper Object Pooler v4. Spawning and destroying actors is expensive; this system recycles them instead. Essential for high-frequency elements like projectiles, particle effects, loot drops, or enemy spawns. It manages the activation and deactivation of actors invisibly, ensuring steady…