by Eric Ruts | Oct 4, 2024 | Devlog, Featured
Hey all! I wanted to give you an update on the extensive dialogue system in development. It’s been an interesting ride getting this to a place where it’s both scalable and flexible enough for different types of games. The goal is to have a dialogue system that can...
by Eric Ruts | Mar 14, 2023 | Announcements, Devlog, Featured
Hello fellow devs,I will publish this voice manager soon on the marketplace. Have you ever thought about how to manage multiple voices for fixed dialogues and sounds in a game without having to call each audio file separately? How to make sure tens of different NPC...