Devlog: Online Multiplayer Framework

Devlog: Online Multiplayer Framework

Hey all! We’ve been hard at work making steady progress on the Online Multiplayer Framework. This week is a big one and I can’t wait to share some of the key features that we’ve been polishing. This framework should help make hosting, customizing, and finding...
Devlog: Player Manager

Devlog: Player Manager

Hey all! It’s been another busy week, and we’ve made some solid progress on the Player Manager system. This is meant for management teams and squads and is a great companion to games that utilize lobbies and/or different game modes. I wanted to share the latest...
Devlog: World Map/Mini Map/Compass

Devlog: World Map/Mini Map/Compass

Hey all! This week, I’m excited to dive into our progress on the World Map System, which is shaping up very nicely. We’ve added several core features like Fog of War, proximity-based markers, and real-time enemy locations. Let’s check it out! State of the World...
Devlog: Fishing System

Devlog: Fishing System

Hey all! Reminder: If you have previously purchased MST Pro, this will be a free add-on for you when it becomes available. Today I would like to share the progress we’ve made on the Fishing System. We’ve taken some inspiration and popular mechanics from other games,...
Devlog: Gamemode System

Devlog: Gamemode System

Hey all! It’s been an exciting time working on our Gamemodes System, and I wanted to share the latest updates with you. We’ve made some solid progress across multiple game modes, so let’s check it out. State of the Gamemodes System We’ve been hard at work integrating...