by Eric Ruts | Apr 11, 2023 | Announcements, Devlog, Featured
Hey all! I have been working on a Main Menu system so I can use it eventually for the Survival Framework. I have been looking for a way to make sure a UI is multiplatform and gamepad compatible while switching dynamically between Gamepad and Keyboard & Mouse....
by Eric Ruts | Mar 17, 2023 | Announcements, Devlog, Featured
Finally! After so much work and effort, the release of a my new v2 product line is here. All the assets will be on the marketplace of Unreal Engine. I do publish them whenever they are ready. I announce every release in the Games by Hyper Discord community. It is...
by Eric Ruts | Mar 14, 2023 | Announcements, Devlog, Featured
I have made this walkthrough video of my choppable trees. You can get it on the marketplace soon. Are you making a production where you need to chop down every tree you see and salvage logs from them? Do you want to fill your world with these trees and make sure it...
by Eric Ruts | Mar 14, 2023 | Announcements, Devlog, Featured
I have finished my attribute manager and made a walkthrough video. Check it out below and get it on the marketplace soon! Does your character need attributes like health and many others? Does your character need to be set on fire when he is in the middle of a fire...
by Eric Ruts | Mar 14, 2023 | Announcements, Devlog, Featured
Hello fellow devs,I will publish this voice manager soon on the marketplace. Have you ever thought about how to manage multiple voices for fixed dialogues and sounds in a game without having to call each audio file separately? How to make sure tens of different NPC...