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Landscape Deformation

Posts tagged with Landscape Deformation from the Games by Hyper journal.

Devlog: Dialogue System visual for Games by Hyper Unreal Engine systems

January 10, 2025

Devlog: PCG Ditch Generation and Landscape Deforming

Hey all! This week, to complement the spline-based pathing, we’ve been focusing on adding ditches to our Advanced PCG Forest and how they interact with the landscape deformation system. I’m pretty excited about this one since it adds a lot of natural variation to the environment and brings the forest one step closer to feeling...

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