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Home / News & Updates / Quest System
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Posts tagged with Quest System from the Games by Hyper journal.
June 16, 2025
Three new systems are now live and designed to work seamlessly together: Time Manager, Day-Night Cycle, Dynamic Weather & Sky System. These systems can be used together or separately. The Dynamic Weather system includes the full Time Manager and Day-Night Cycle out of the box.
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June 9, 2025
Two powerful new Exploration Systems are now live! Quest System v3 & Hyper World Map, Minimap & Compass System v3. These modular systems are built for large open-world games and integrate smoothly with MST Pro and other V3 modules.
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April 18, 2025
Hey all, This week we have an updated look at the upcoming Quest Manager! This will allow you to manage all quest types across your open world. Whether your quests are simple, have plenty of side quests or create a complex storyline, you’ll be able to do it all! A large set of example quest...
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November 22, 2024
Hey all! Hope you are all doing well! First off, I want to say a huge thank you for all of the amazing feedback we have been receiving with each new devlog. Your input has really helped us refine some tricky aspects, and it’s great to have such a supportive community backing us up. This...
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November 1, 2024
Hey all! This week, I’m excited to dive into our progress on the World Map System, which is shaping up very nicely. We’ve added several core features like Fog of War, proximity-based markers, and real-time enemy locations. Let’s check it out! State of the World Map, Mini Map & Compass We have made some successful...
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June 29, 2024
Full focus on Hyper after quitting my job! Find out how we're investing and our exciting projects."
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