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Unreal Engine

Posts tagged with Unreal Engine from the Games by Hyper journal.

Devlog: Ability System visual for Games by Hyper Unreal Engine systems

September 13, 2024

Devlog: Ability System

Hey, all! I want to start sharing details with you about the work that is going on behind the scenes. As of this week, I will release a new blog post every Friday to provide company/community updates, along with a Devlog video spotlighting a new system in development. We know there are systems you are...

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Survival, RPG, and combat framework

March 17, 2023

Release of new product line

Finally! After so much work and effort, the release of a my new v2 product line is here. All the assets will be on the marketplace of Unreal Engine. I do publish them whenever they are ready. I announce every release in the Games by Hyper Discord community. It is expected that all the survival...

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Hyper Chopping Trees

March 14, 2023

Choppable Trees Walkthrough

I have made this walkthrough video of my choppable trees. You can get it on the marketplace soon. Are you making a production where you need to chop down every tree you see and salvage logs from them? Do you want to fill your world with these trees and make sure it optionally respawn over...

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Hyper Attribute Manager

March 14, 2023

Attribute Manager Walkthrough

I have finished my attribute manager and made a walkthrough video. Check it out below and get it on the marketplace soon! Does your character need attributes like health and many others? Does your character need to be set on fire when he is in the middle of a fire particle? Do you want to...

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Hyper Voice Manager

March 14, 2023

Voice Manager Walkthrough

Hello fellow devs, I will publish this voice manager soon on the marketplace. Have you ever thought about how to manage multiple voices for fixed dialogues and sounds in a game without having to call each audio file separately? How to make sure tens of different NPC guards pick a random cue for greeting, attacking...

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Bow And Arrow Integrated Into The Ultimate Inventory System visual for Games by Hyper Unreal Engine systems

January 5, 2023

Bow and Arrow integrated into the Ultimate Inventory System

I’ve worked very hard on this! It will be part of the advanced combat system which I will release on the marketplace. As you can see it has a complete quiver system and alignment between the hands. Probably an animated bow needs to be added! But besides that, it is finished! Ofcourse this is fully...

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Scalable Interaction System

January 1, 2023

Scalable Interaction System published

Hello all, Hope all of you had and amazing new years eve! We had a great time. Just some friends over and played some old school Risk after the dinner. Scalable Interaction system:To start this year with a great start, my interaction system has just been approved and published!Check it out here. It is perfect...

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