I do have 10 years of experience in Unreal engine, however the animation side was always left alone. I did that on purpose since I know how much I need to learn from it and of course I never needed it that much. I’ve mostly made space games so no extensive character animations where needed.
But now it is the time! I am going all the way into the anim graph of unreal and trying to learn all the best practices.
The results are until now horrifying. Check out the video to see what I mean.
I will keep working on it and will update you over time.
Hey! My name is Eric. I am from Games by Hyper.
I am the core creator of the Games by Hyper Assets for Unreal Engine.
In the past, I created and published games like Evolvation, but also had many different roles. For instance, I am a Teacher of Game Development at the Amsterdam University of Applied Sciences.
Before and during my gaming adventures, I have a history in C-Level Strategic advisory, Program, and Project Management for coporates and governments.
I am a graduated Engineer but I also have a master's in Information Sciences with Game Studies specialization.
Personally, I am married, have two children, and can be characterized as a passionate person.
I am also passionate about helping others. With the courses and modular components I am offering, I hope to be able to help people achieve their dreams within the gaming industry.