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Integrated equipment from the combat into the inventory system

Integrated equipment from the combat into the inventory system

by Eric Ruts | Dec 31, 2022 | Devlog, Featured

Hey fellow devs,First of all, I wish you all the best and a prosperous 2023! There is a lot to come for Hyper. The assets become better and better and we are aiming and heading steadily to become the leading creator on the Unreal Engine marketplace. We nearly have 1k...
Integrating and aligning the combat framework with the inventory system

Integrating and aligning the combat framework with the inventory system

by Eric Ruts | Dec 28, 2022 | Devlog, Featured

The delay of the new devlog was because I’ve been sick for three weeks, but I am better now! My kids where also quite sick but everybody is ok again! I am integrating the combat system into the inventory system to align them together and make sure to be able to...

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