Integrated equipment from the combat into the inventory system

Integrated equipment from the combat into the inventory system

by | Devlog, Featured

Hey fellow devs,

First of all, I wish you all the best and a prosperous 2023! There is a lot to come for Hyper. The assets become better and better and we are aiming and heading steadily to become the leading creator on the Unreal Engine marketplace. We nearly have 1k members in the discord. Will it be 2k in 2024? I think it will! And I hope all of you will create awesome projects. As always, we aim for you to make the best as possible and focus on your creativity, while we provide technical building blocks.

Check out this develop video of my integration process of the Combat System into the inventory system. When that is all finished, it is a matter of rounding all things up and eventually publish the UE5 inventory update and submit the combat system for review at Epic.

Have a happy new year!

Kind regards,


Eric Ruts

Eric Ruts

Hey! My name is Eric. I am from Games by Hyper. I am the core creator of the Games by Hyper Assets for Unreal Engine. In the past, I created and published games like Evolvation, but also had many different roles. For instance, I am a Teacher of Game Development at the Amsterdam University of Applied Sciences. Before and during my gaming adventures, I have a history in C-Level Strategic advisory, Program, and Project Management for coporates and governments. I am a graduated Engineer but I also have a master's in Information Sciences with Game Studies specialization. Personally, I am married, have two children, and can be characterized as a passionate person. I am also passionate about helping others. With the courses and modular components I am offering, I hope to be able to help people achieve their dreams within the gaming industry.

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