by Eric Ruts | Mar 14, 2023 | Announcements, Devlog, Featured
Hello fellow devs,I will publish this voice manager soon on the marketplace. Have you ever thought about how to manage multiple voices for fixed dialogues and sounds in a game without having to call each audio file separately? How to make sure tens of different NPC...
by Eric Ruts | Jan 1, 2023 | Announcements, Featured
Hey nerds, The generic outliner and symbol system is now published! I’ve made it only a couple of bucks so anyone can use it without too much trouble. The core of this system obviously seems the outliner. But how to use it? How to make sure it is handled...
by Eric Ruts | Jan 1, 2023 | Announcements, Featured
Hello all,Hope all of you had and amazing new years eve! We had a great time. Just some friends over and played some old school Risk after the dinner. Scalable Interaction system:To start this year with a great start, my interaction system has just been approved and...
by Eric Ruts | Oct 12, 2022 | Announcements, Featured
Verification for the Unreal Engine marketplace has always been a bit annoying. There are two options: let people leave a question or review on the product page or sent order ID, email, epic user name of the buyer to Epic’s mail and wait till they respond.But now...
by Eric Ruts | Aug 24, 2022 | Announcements
Hey there! Do you want me to build assets Harder, Better, Faster and stronger?! I do want that too! You can now help me out to do so if you would like! I will always guarantee that any support I receive I will put into Hyper. Patreon: Unlock Golden, Epic or Legendary...
by Eric Ruts | Aug 14, 2022 | Announcements, Featured
How awesome is this? Epic has asked me to be an official sponsor of the Epic MegaJam. Ofcourse I will sponsor this international event! We are here to empower virtual world builders and would love to help wherever we can for the community of Epic Games!So without...