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Devlog: Bring your NPCs to life with the Dialogue System

Hey all,

This week we’ll be taking an update look at the Dialogue System that we touched on a few months ago. This system will be able to add so many storytelling elements that it can really be used for any game type, not just RPGs.

A few of the features include:

  • Use of auto-gibberish lines
  • Use of audio file voiced lines
  • Giving NPCs memory of your interactions
  • Giving chance and time based options
  • Triggering events and so much more!

Let us know what you think about the system in the comments in or Discord.

With kind regards,

Eric Ruts

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