License Individual For solo creators and teams of up to 2 people with annual revenue up to $100,000. Studio For teams of 3 to 10 people or companies with annual revenue between $100,000 and $2 million. Enterprise For teams above 10 people or companies with annual revenue above $2 million.
  • Routine-driven NPC Framework

    Routine-driven NPC Framework

    161,00 

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Routine-driven NPC Framework v4 The Hyper Routine-driven NPC Framework v4 is a massive, state-of-the-art AI solution for living worlds. Driven by State Trees and a robust Perception System, it offers a huge library of included Logic. From task-based behaviors like Random Roam and Smart Object Interaction,…

  • Lootable Corpse System

    Lootable Corpse System

    46,00 

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Lootable Corpse System v4 Replace generic loot bags with the Hyper Lootable Corpse System v4. When a character or creature dies, their actual body becomes the container. Players interact directly with the ragdoll or mesh to open the loot interface, making combat aftermaths feel more grounded…

  • Emote System

    Emote System

    28,00 

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Emote System v4 Allow players to express themselves with the Hyper Emote System v4. Using a generic radial menu, players can select and trigger animations such as waving, dancing, or signaling. The system handles the replication of montages across the network, ensuring every player sees the…

  • Character Previewer

    Character Previewer

    19,00 

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Character Previewer v4 The Hyper Character Previewer v4 is a versatile component designed to render your character to a generic Render Target, perfect for high-quality UI previews in inventory screens, equipment menus, and vendor interfaces. It supports full visual swaps and real-time equipment updates, ensuring the…