by Eric Ruts | Nov 7, 2022 | Devlog, Featured
I’ve been working on a bow and arrow. Here are my initial results, don’t laugh too hard! I am shooting the bow instead of an arrow… As you can see it is not yet working great but I’m getting there. The most important thing here was making sure...
by Eric Ruts | Oct 31, 2022 | Devlog, Featured
Hello fellow devs,I would love you the show the developments of the throwables, projectiles and melee. You have not heard from me in a couple of weeks. My wife has given labor of our beautiful daughter Rosalie. We are happy and everyone is doing well!In the meantime...
by Eric Ruts | Oct 12, 2022 | Announcements, Featured
Verification for the Unreal Engine marketplace has always been a bit annoying. There are two options: let people leave a question or review on the product page or sent order ID, email, epic user name of the buyer to Epic’s mail and wait till they respond.But now...
by Eric Ruts | Oct 2, 2022 | Devlog
Hello Game Dev’s, Check out this new dev-log of the Ultimate Combat system. In this video I am explaining my progress regarding Dynamic cross-hairs, Camera Shake, Aiming Down Sight, Sniper Overlay and Recoil. Getting the dynamic cross hair was quite hard since...
by Eric Ruts | Sep 16, 2022 | Devlog
Hello there fellow Virtual world builders, As most of you know I’m working on an combat system. With Lyra as an inspiration, I am building an blueprint only, modular, flexible and adaptable combat system including animation framework. Check out my progress in...