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  • ntegrating-and-aligning-the-combat-framework-with-the-inventory-system
    Devlog | Featured

    Integrating and aligning the combat framework with the inventory system

    ByEric Ruts December 28, 2022December 28, 2022

    The delay of the new devlog was because I’ve been sick for three weeks, but I am better now! My…

    Read More Integrating and aligning the combat framework with the inventory systemContinue

  • Bow and Arrow
    Devlog | Featured

    Bow and Arrow

    ByEric Ruts November 19, 2022November 19, 2022

    Every combat system needs a bow and arrow. I adapted the Lyra animation framework to work with a full working…

    Read More Bow and ArrowContinue

  • tart with Bow and Arrow Hyper Devlog.
    Devlog | Featured

    Start with Bow & Arrow

    ByEric Ruts November 7, 2022November 7, 2022

    I’ve been working on a bow and arrow. Here are my initial results, don’t laugh too hard! I am shooting…

    Read More Start with Bow & ArrowContinue

  • Throwables_Projectiles_Melee
    Devlog | Featured

    Development of throwables, projectiles and melee

    ByEric Ruts October 31, 2022October 31, 2022

    Hello fellow devs, I would love you the show the developments of the throwables, projectiles and melee. You have not…

    Read More Development of throwables, projectiles and meleeContinue

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