by Eric Ruts | Sep 16, 2022 | Devlog
Hello there fellow Virtual world builders, As most of you know I’m working on an combat system. With Lyra as an inspiration, I am building an blueprint only, modular, flexible and adaptable combat system including animation framework. Check out my progress in...
by Eric Ruts | Sep 13, 2022 | Devlog
I wanted to work on the reloading of the weapon. In general it is very easy. However for the system I want to provide I need many prerequisites. I need an inventory wherein ammo can be stored, equipment slots like primary weapon/ offhand, but also an...
by Eric Ruts | Aug 31, 2022 | Devlog
Working on the combat system including the animation framework is a lot of fun! I am trying to explore this area of game development. I never really had to touch it since I’ve worked more on Evolvation which did not require human combat.I do not want to use the...
by Eric Ruts | Aug 24, 2022 | Announcements
Hey there! Do you want me to build assets Harder, Better, Faster and stronger?! I do want that too! You can now help me out to do so if you would like! I will always guarantee that any support I receive I will put into Hyper. Patreon: Unlock Golden, Epic or Legendary...
by Eric Ruts | Aug 21, 2022 | Devlog
Hey all,I am starting to fall in love with the Lyra animation framework. I have learned a lot from it and have been recreating it without the C++ dependencies.I do intend to use this framework for a more complete animation locomotion system which includes climbing,...