New Inventory Systems Just Released!

by | Announcements, Featured


Hi all,

Two powerful new modules are now live designed to give you full flexibility for how your game handles items:

Jigsaw Inventory System

List-Based Inventory System

Watch the full walkthrough here: https://www.youtube.com/watch?v=dd-4q0U7G4M

Try the demos:

Jigsaw: https://gamesbyhyper.com/product/jigsaw-inventory-system-demo/

List: https://gamesbyhyper.com/product/list-inventory-system-demo/

Both are fully compatible with the existing inventory ecosystem and MST Pro:
Hyper Inventory, Crafting, Hotbar, Lootchest & Vendor System V3
https://www.fab.com/listings/f9e175c4-6411-4ecd-8c18-d752306f89a5

You can now mix and match inventory types per actor:
• Use Jigsaw for players
• Use List-Based for vendors
• Keep Slot-Based for loot chests
Just drag and drop the right component — UI and logic apply automatically.

Get them here on Fab:

Jigsaw: https://www.fab.com/listings/86a1fce7-2019-4096-954c-49071274706e

List-Based: https://www.fab.com/listings/5635f78b-0e27-43d0-ab45-38f8e3ea5b32

No code required. Fully replicated. 100% modular.

Found any bugs?
Report them here: ⁠bug-reports

We’re monitoring closely and pushing fixes as needed.

Have questions?
Post them here to be featured in the next Q&A: Ask Your V3 Questions

With appreciation,
Eric Ruts

Eric Ruts

Eric Ruts

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