Description
Discord 💬 | Documentation 📑 | Video 📷 | Video 📷 | How to Setup 📷
Hyper Day Night Cycle v4
Hyper Day Night Cycle brings your game world to life with smooth, dynamic transitions between sunlight and moonlight, all fully customizable and performance-friendly. Built for open worlds, survival games, and RPGs, it includes a fully integrated Time Manager System, allowing you to connect gameplay systems like NPC behavior, environment effects, and quests directly to the in-game time. Whether you want fast cycles or realistic 24-hour flow, Hyper gives you full control with a clean Blueprint setup and modular triggers. This system is also included in our Dynamic Weather & Sky system.
Explore All Compatible Plug and Play Systems
Whether you’re making an RPG, survival, open world, adventure, co-op PvE, or story-driven game, this module fits right in
Use it standalone or combine it with MST Pro and other Hyper modules to expand your project with ease
Explore all compatible systems or buy directly from our store with shop now pay later available
Key Features
Dynamic Day-Night Transitions
- Smooth real-time blending of lighting, skylight, fog, and directional shadows
- Fully editable to match stylized or realistic visual styles
Configurable Cycle Duration
- Set total day length and customize day/night balance (e.g. long days, short nights)
Environmental Integration
- Dynamically update fog, post-processing, sky, directional light, and ambient settings
- Great for shifting tone and mood in real-time
Gameplay Triggers Based on Time
- Trigger enemy spawns, quests, or NPC behaviors depending on day/night state
- Fully compatible with custom event dispatchers
Includes Time Manager System
- Manage in-game hours, trigger autosaves, apply time zones, and enable skip-time logic
- Syncs easily with all other Hyper v3 systems
- Fully multiplayer-ready and optimized for open worlds
- Blueprint-only and cleanly documented for quick integration
Why Hyper?
- The strongest public modular Unreal Engine framework available at this scale
Most studios keep tools like this internal. Hyper makes a serious technical foundation available to solo developers, indies, and teams. - Built from 75,000+ hours of Unreal Engine work
System design, Blueprint architecture, multiplayer patterns, documentation, testing, examples, iteration, and real production problem-solving. - Systems designed to work together
Inventory, crafting, equipment, interaction, UI, combat, attributes, multiplayer, AI, quests, dialogue, maps, progression, survival systems, environment tools, performance helpers, and more can all live inside one larger ecosystem. - Not a content dump
Hyper gives you working examples, modular structure, documentation, and patterns you can extend into your own game. - Made for serious projects, not just demos
Hyper is built around scalable architecture: gameplay tags, structured data, child Blueprints, clean overrides, reusable components, and clear project boundaries. - Start fast, grow cleanly
Use the included examples, replace visuals, adjust data, create child Blueprints, connect systems, and build toward your own game without rebuilding the same foundation from scratch.
Want to learn more about the Hyper ecosystem, architecture philosophy, workflows, and developer behind it? Read more here and get started.
You must be logged in to post a review.
- Future-proof design with ongoing updates
- Clear, well-documented Blueprints with clear naming
- Scalable system for hobby to AAA-scale productions
- Cross-genre ready (Open-World, Survival, RPG, FPS, etc.)
- Fully network-replicated for multiplayer support
- Cross-platform ready (Windows tested)
- Modular, component-based (drag-and-drop integration)
- Data-driven setups using DataTables where applicable
- Blueprint-first where sensible
- Trusted by developers across indie to large productions
Support, Community, and Documentation
- Public Documentation, YouTube, and Discord are available.
- Verified buyers can use the support forums for bug reports, data models, and peer help.
- Blueprint comments explain both how the system works and why key choices were made.
Plugins
- Common UI
28 reviews for Day Night Cycle
There are no reviews yet.