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Games By Hyper

Posts tagged with Games By Hyper from the Games by Hyper journal.

Bow And Arrow Integrated Into The Ultimate Inventory System visual for Games by Hyper Unreal Engine systems

January 5, 2023

Bow and Arrow integrated into the Ultimate Inventory System

I’ve worked very hard on this! It will be part of the advanced combat system which I will release on the marketplace. As you can see it has a complete quiver system and alignment between the hands. Probably an animated bow needs to be added! But besides that, it is finished! Ofcourse this is fully...

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Drag and drop outliner system

January 1, 2023

Easy to use Outliner System is released

Hey nerds, The generic outliner and symbol system is now published! I’ve made it only a couple of bucks so anyone can use it without too much trouble. The core of this system obviously seems the outliner. But how to use it? How to make sure it is handled properly and enable/disable it on any...

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Scalable Interaction System

January 1, 2023

Scalable Interaction System published

Hello all, Hope all of you had and amazing new years eve! We had a great time. Just some friends over and played some old school Risk after the dinner. Scalable Interaction system:To start this year with a great start, my interaction system has just been approved and published!Check it out here. It is perfect...

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Integrated equipment from the combat into the inventory system

December 31, 2022

Integrated equipment from the combat into the inventory system

Hey fellow devs, First of all, I wish you all the best and a prosperous 2023! There is a lot to come for Hyper. The assets become better and better and we are aiming and heading steadily to become the leading creator on the Unreal Engine marketplace. We nearly have 1k members in the discord....

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Bow and Arrow

November 19, 2022

Bow and Arrow

Every combat system needs a bow and arrow. I adapted the Lyra animation framework to work with a full working bow and arrow including projectile prediction, arrow attachment and latent animation handling. Check out the devlog video for a preview of the system. Let me know what you think! I hope you like it. Ofcourse...

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tart with Bow and Arrow Hyper Devlog.

November 7, 2022

Start with Bow & Arrow

I’ve been working on a bow and arrow. Here are my initial results, don’t laugh too hard! I am shooting the bow instead of an arrow… As you can see it is not yet working great but I’m getting there. The most important thing here was making sure motion warping was properly setup with the...

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Throwables_Projectiles_Melee

October 31, 2022

Development of throwables, projectiles and melee

Hello fellow devs, I would love you the show the developments of the throwables, projectiles and melee. You have not heard from me in a couple of weeks. My wife has given labor of our beautiful daughter Rosalie. We are happy and everyone is doing well! In the meantime I’ve made some progress on the...

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