Integrated equipment from the combat into the inventory system
Hey fellow devs, First of all, I wish you all the best and a prosperous 2023! There is a lot…
Hey fellow devs, First of all, I wish you all the best and a prosperous 2023! There is a lot…
The delay of the new devlog was because I’ve been sick for three weeks, but I am better now! My…
Every combat system needs a bow and arrow. I adapted the Lyra animation framework to work with a full working…
I’ve been working on a bow and arrow. Here are my initial results, don’t laugh too hard! I am shooting…
Hello fellow devs, I would love you the show the developments of the throwables, projectiles and melee. You have not…
Verification for the Unreal Engine marketplace has always been a bit annoying. There are two options: let people leave a…
Hello Game Dev’s, Check out this new dev-log of the Ultimate Combat system. In this video I am explaining my…
Hello there fellow Virtual world builders, As most of you know I’m working on an combat system. With Lyra as…
I wanted to work on the reloading of the weapon. In general it is very easy. However for the system…
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