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overlap detection in building system with outline
Devlog | Featured

Overlap detection in Building system

ByEric Ruts August 22, 2023August 22, 2023

Check out this overlap detection system! I am quite happy with it. Even though a small change, it seems like…

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How to diff blueprints
Featured | Tutorial

How to diff/compare your blueprints?

ByEric Ruts August 21, 2023August 21, 2023

Have you ever had a blueprint changed but you wonder what actually is changed? When I did want to compare…

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UE5 Devlog - Make any UI multiplatform & gamepad compatible with Common UI plugin made for Fortnite
Announcements | Devlog | Featured

Make any UI multiplatform & gamepad compatible with Common UI plugin made for Fortnite

ByEric Ruts April 11, 2023April 11, 2023

Hey all! I have been working on a Main Menu system so I can use it eventually for the Survival…

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Survival, RPG, and combat framework
Announcements | Devlog | Featured

Release of new product line

ByEric Ruts March 17, 2023March 17, 2023

Finally! After so much work and effort, the release of a my new v2 product line is here. All the…

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Hyper Chopping Trees
Announcements | Devlog | Featured

Choppable Trees Walkthrough

ByEric Ruts March 14, 2023March 14, 2023

I have made this walkthrough video of my choppable trees. You can get it on the marketplace soon. Are you…

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Hyper Attribute Manager
Announcements | Devlog | Featured

Attribute Manager Walkthrough

ByEric Ruts March 14, 2023March 14, 2023

I have finished my attribute manager and made a walkthrough video. Check it out below and get it on the…

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Hyper Voice Manager
Announcements | Devlog | Featured

Voice Manager Walkthrough

ByEric Ruts March 14, 2023March 14, 2023

Hello fellow devs, I will publish this voice manager soon on the marketplace. Have you ever thought about how to…

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