overlap detection in building system with outline

Overlap detection in Building system

by | Devlog, Featured

Check out this overlap detection system! I am quite happy with it. Even though a small change, it seems like a very obvious thing to do!

In my building system, you were not able to see clearly what was blocking the placement. I have made this update to outline all detected overlaps with the placed buildable. I think this insight is a significant improvement in the overlap detection system. I also added a debug statement in the code which you can set to true to print out the overlapped actors.

Let me know what you think of it!

With kind regards,


Eric Ruts

Eric Ruts

Hey! My name is Eric. I am from Games by Hyper. I am the core creator of the Games by Hyper Assets for Unreal Engine. In the past, I created and published games like Evolvation, but also had many different roles. For instance, I am a Teacher of Game Development at the Amsterdam University of Applied Sciences. Before and during my gaming adventures, I have a history in C-Level Strategic advisory, Program, and Project Management for coporates and governments. I am a graduated Engineer but I also have a master's in Information Sciences with Game Studies specialization. Personally, I am married, have two children, and can be characterized as a passionate person. I am also passionate about helping others. With the courses and modular components I am offering, I hope to be able to help people achieve their dreams within the gaming industry.

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