The Online Multiplayer Framework (OMF) is now live!

by | Announcements, Featured


Hi all,

The OMF is the beating heart of hosting, discover, and join multiplayer games for Hyper V3.
It handles session management, player/team tracking, and playlist-based matchmaking — perfect for both listen and dedicated server setups. This wraps up a major foundation layer for V3 multiplayer.

Key Features:
• Host/join/leave/session management
• Player & team state tracking
• Advanced playlist system
• Subsystem-agnostic: works with Steam, EOS via plugins, or custom
• Built-in override hooks for your own logic
• Designed to integrate with MST Pro and other V3 systems
• Production-ready architecture used in real game environments

Purchase on Fab:
https://www.fab.com/listings/ccb0c61f-197c-43a2-84c1-2dd2aba94f78

Demo (no login required):
https://gamesbyhyper.com/product/omf-demo/
Run the .exe twice to test both host and client flow.

Setup Guide:
https://drive.google.com/file/d/13uVKVwzmoYkio0z4Uvu5g39QERBBjrQd/view

Found any bugs?
Report them here: ⁠bug-reports

We’re monitoring closely and pushing fixes as needed.

Have questions?
Post them here to be featured in the next Q&A: Ask Your V3 Questions

More systems launching soon!

With appreciation,
Eric Ruts

Eric Ruts

Eric Ruts

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