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Bow and Arrow

November 19, 2022 1 min read Eric Ruts

Every combat system needs a bow and arrow. I adapted the Lyra animation framework to work with a full working bow and arrow including projectile prediction, arrow attachment and latent animation handling.

Check out the devlog video for a preview of the system.

Play

Let me know what you think! I hope you like it. Ofcourse I want to give special thanks to my Patreons! It helps a lot and is much appreciated.

Next will be a full melee system.

With kind regards,

Eric