Description
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Hyper Equipment Manager v4
Equip items visually and functionally with this multiplayer-ready system. Designed for gear-based progression in any genre.
Supports armor slots, weapons, cosmetic items, and automatic stat bonuses. Clean architecture, drag-and-drop setup, no code required.
Works great in RPG, Looters, PvE Co-op, or Open-World games.
Also included within our flagship product
MST Pro.
Explore all compatible Hyper systems or try the MST Pro demo to experience the Hyper ecosystem.
Or buy directly from our official store, shop now, pay later available.
Key Features
This system is very extensive, the core features are as follows:
- Static Mesh Equipment
- Skeletal Mesh Equipment
- Master Pose Component, for swapping character skeletal meshes
- Dual Wield
- Latent Animation Handling
- Gender-specific equipment
- Ammo Management
- ~100 equipment examples
Why Hyper?
- The strongest public modular Unreal Engine framework available at this scale
Most studios keep tools like this internal. Hyper makes a serious technical foundation available to solo developers, indies, and teams. - Built from 75,000+ hours of Unreal Engine work
System design, Blueprint architecture, multiplayer patterns, documentation, testing, examples, iteration, and real production problem-solving. - Systems designed to work together
Inventory, crafting, equipment, interaction, UI, combat, attributes, multiplayer, AI, quests, dialogue, maps, progression, survival systems, environment tools, performance helpers, and more can all live inside one larger ecosystem. - Not a content dump
Hyper gives you working examples, modular structure, documentation, and patterns you can extend into your own game. - Made for serious projects, not just demos
Hyper is built around scalable architecture: gameplay tags, structured data, child Blueprints, clean overrides, reusable components, and clear project boundaries. - Start fast, grow cleanly
Use the included examples, replace visuals, adjust data, create child Blueprints, connect systems, and build toward your own game without rebuilding the same foundation from scratch.
Want to learn more about the Hyper ecosystem, architecture philosophy, workflows, and developer behind it? Read more here and get started.
40 reviews for Equipment Manager
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- Future-proof design with ongoing updates
- Clear, well-documented Blueprints with clear naming
- Scalable system for hobby to AAA-scale productions
- Cross-genre ready (Open-World, Survival, RPG, FPS, etc.)
- Fully network-replicated for multiplayer support
- Cross-platform ready (Windows tested)
- Modular, component-based (drag-and-drop integration)
- Data-driven setups using DataTables where applicable
- Blueprint-first where sensible
- Trusted by developers across indie to large productions
Support, Community, and Documentation
- Public Documentation, YouTube, and Discord are available.
- Verified buyers can use the support forums for bug reports, data models, and peer help.
- Blueprint comments explain both how the system works and why key choices were made.
Plugins
- Common UI
Tha_Messenja –
Review from FabEDIT: want to give addition stars for these guys if i could, communication is great!. Original:A review for those trying to use GAME ANIMATION SAMPLE… it works.My knowlege is limited, and I spent many hours trying to get this to work in GASP. — HYPER team, their discord, their all!- Are super organised and due to my struggles, (which the issues turned out to be quite simple for anyone who has experience in unreal blueprints) helped me through their discord and remote control, giving me valuable knowlege. And together we got the system working great without issues, within 15minutes. You can tell from my review, Im very satisfied with not only the product… but the company itself being so helpful, understanding and responsive….To add.. spendind my hours prior to getting help, trying to rebuild it to suit the GASP (which i didnt need to do at all), I really appreciated how thoughout, organised and the quality is AAA. And I believe it is replacted from the nodes I went over.Thankyou for this amazing product. – and service.!
K1W1_LEGEND –
Review from FabNeed to equip items to your character give this a try, if you need combat system with an equipment manger give hypers combat framework a look, definitely worth a purchase.
Kildrake –
Review from FabI really love the equipment manager. It has helped me create a really nice looking inventory system
robot872 –
Review from FabProdut is still reviewing, but it looks really good
P4uly_B –
Review from FabI’ve been waiting for this one, and so far its exceeded my expectations. vast capabilities, works flawlessly, but the best part is that its highly customisable.