License Individual For solo creators and teams of up to 2 people with annual revenue up to $100,000. Studio For teams of 3 to 10 people or companies with annual revenue between $100,000 and $2 million. Enterprise For teams above 10 people or companies with annual revenue above $2 million.
  • Skinning System

    Skinning System

    56,00 

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Skinning System v4 Add depth to hunting with the Hyper Skinning System v4. After defeating an animal, players can perform a skinning action to harvest resources. The system plays an animation, triggers particle effects (blood/debris), and generates loot items based on the creature type. It seamlessly…

  • Event Manager

    Event Manager

    37,00 

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Event Manager v4 The Hyper Event Manager v4 is the nervous system of your game logic. It allows for the decoupling of systems by using Gameplay Tags to trigger global or local events. Triggers like ‘PlaySequence’, ‘SpawnLevelInstance’, or ‘AddItem’ can be broadcast to any listener without…

  • Emote System

    Emote System

    28,00 

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Emote System v4 Allow players to express themselves with the Hyper Emote System v4. Using a generic radial menu, players can select and trigger animations such as waving, dancing, or signaling. The system handles the replication of montages across the network, ensuring every player sees the…