Bow and Arrow integrated into the Ultimate Inventory System
I’ve worked very hard on this! It will be part of the advanced combat system which I will release on…
I’ve worked very hard on this! It will be part of the advanced combat system which I will release on…
Hey nerds, The generic outliner and symbol system is now published! I’ve made it only a couple of bucks so…
Hello all, Hope all of you had and amazing new years eve! We had a great time. Just some friends…
Hey fellow devs, First of all, I wish you all the best and a prosperous 2023! There is a lot…
The delay of the new devlog was because I’ve been sick for three weeks, but I am better now! My…
Every combat system needs a bow and arrow. I adapted the Lyra animation framework to work with a full working…
I’ve been working on a bow and arrow. Here are my initial results, don’t laugh too hard! I am shooting…
Hello fellow devs, I would love you the show the developments of the throwables, projectiles and melee. You have not…
Verification for the Unreal Engine marketplace has always been a bit annoying. There are two options: let people leave a…
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