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  • Bow and Arrow integrated into the Ultimate Inventory System
    Devlog | Featured

    Bow and Arrow integrated into the Ultimate Inventory System

    ByEric Ruts January 5, 2023January 5, 2023

    I’ve worked very hard on this! It will be part of the advanced combat system which I will release on…

    Read More Bow and Arrow integrated into the Ultimate Inventory SystemContinue

  • Drag and drop outliner system
    Announcements | Featured

    Easy to use Outliner System is released

    ByEric Ruts January 1, 2023January 1, 2023

    Hey nerds, The generic outliner and symbol system is now published! I’ve made it only a couple of bucks so…

    Read More Easy to use Outliner System is releasedContinue

  • Scalable Interaction System
    Announcements | Featured

    Scalable Interaction System published

    ByEric Ruts January 1, 2023January 1, 2023

    Hello all, Hope all of you had and amazing new years eve! We had a great time. Just some friends…

    Read More Scalable Interaction System publishedContinue

  • Integrated equipment from the combat into the inventory system
    Devlog | Featured

    Integrated equipment from the combat into the inventory system

    ByEric Ruts December 31, 2022December 31, 2022

    Hey fellow devs, First of all, I wish you all the best and a prosperous 2023! There is a lot…

    Read More Integrated equipment from the combat into the inventory systemContinue

  • ntegrating-and-aligning-the-combat-framework-with-the-inventory-system
    Devlog | Featured

    Integrating and aligning the combat framework with the inventory system

    ByEric Ruts December 28, 2022December 28, 2022

    The delay of the new devlog was because I’ve been sick for three weeks, but I am better now! My…

    Read More Integrating and aligning the combat framework with the inventory systemContinue

  • Bow and Arrow
    Devlog | Featured

    Bow and Arrow

    ByEric Ruts November 19, 2022November 19, 2022

    Every combat system needs a bow and arrow. I adapted the Lyra animation framework to work with a full working…

    Read More Bow and ArrowContinue

  • tart with Bow and Arrow Hyper Devlog.
    Devlog | Featured

    Start with Bow & Arrow

    ByEric Ruts November 7, 2022November 7, 2022

    I’ve been working on a bow and arrow. Here are my initial results, don’t laugh too hard! I am shooting…

    Read More Start with Bow & ArrowContinue

  • Throwables_Projectiles_Melee
    Devlog | Featured

    Development of throwables, projectiles and melee

    ByEric Ruts October 31, 2022October 31, 2022

    Hello fellow devs, I would love you the show the developments of the throwables, projectiles and melee. You have not…

    Read More Development of throwables, projectiles and meleeContinue

  • auto-verification-discord-ue-bot
    Announcements | Featured

    Discord Role Management made easy – Automatic verification process for Games By Hyper

    ByEric Ruts October 12, 2022October 12, 2022

    Verification for the Unreal Engine marketplace has always been a bit annoying. There are two options: let people leave a…

    Read More Discord Role Management made easy – Automatic verification process for Games By HyperContinue

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