Integrating and aligning the combat framework with the inventory system
The delay of the new devlog was because I’ve been sick for three weeks, but I am better now! My…
The delay of the new devlog was because I’ve been sick for three weeks, but I am better now! My…
Every combat system needs a bow and arrow. I adapted the Lyra animation framework to work with a full working…
I’ve been working on a bow and arrow. Here are my initial results, don’t laugh too hard! I am shooting…
Hello fellow devs, I would love you the show the developments of the throwables, projectiles and melee. You have not…
Hello Game Dev’s, Check out this new dev-log of the Ultimate Combat system. In this video I am explaining my…
Hello there fellow Virtual world builders, As most of you know I’m working on an combat system. With Lyra as…
I wanted to work on the reloading of the weapon. In general it is very easy. However for the system…
Hey all,I am starting to fall in love with the Lyra animation framework. I have learned a lot from it…
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