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Survival

Posts tagged with Survival from the Games by Hyper journal.

T FrontPage MST Starter 2k NoLogo visual for Games by Hyper Unreal Engine systems

January 31, 2024

Multiplayer Survival Templates Released

Hey game developers, Exciting news! We’ve just launched the Multiplayer Survival Template (MST) after years of hard work. If you’ve ever dreamed of making your own survival game, the MST is the perfect starting point. It’s super modular, well-organized, and reliable – making game development a breeze. Meet the Multiplayer Survival Template [MST] The MST...

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overlap detection in building system with outline

August 22, 2023

Overlap detection in Building system

Check out this overlap detection system! I am quite happy with it. Even though a small change, it seems like a very obvious thing to do! In my building system, you were not able to see clearly what was blocking the placement. I have made this update to outline all detected overlaps with the placed...

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How to diff blueprints

August 21, 2023

How to diff/compare your blueprints?

Have you ever had a blueprint changed but you wonder what actually is changed? When I did want to compare my blueprints, I was always going over them one by one and try to find the changes manually. I did this since blueprints cannot be diffed in my source control. It would only state gibberish!...

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Survival, RPG, and combat framework

March 17, 2023

Release of new product line

Finally! After so much work and effort, the release of a my new v2 product line is here. All the assets will be on the marketplace of Unreal Engine. I do publish them whenever they are ready. I announce every release in the Games by Hyper Discord community. It is expected that all the survival...

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Hyper Chopping Trees

March 14, 2023

Choppable Trees Walkthrough

I have made this walkthrough video of my choppable trees. You can get it on the marketplace soon. Are you making a production where you need to chop down every tree you see and salvage logs from them? Do you want to fill your world with these trees and make sure it optionally respawn over...

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Hyper Attribute Manager

March 14, 2023

Attribute Manager Walkthrough

I have finished my attribute manager and made a walkthrough video. Check it out below and get it on the marketplace soon! Does your character need attributes like health and many others? Does your character need to be set on fire when he is in the middle of a fire particle? Do you want to...

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Hyper Voice Manager

March 14, 2023

Voice Manager Walkthrough

Hello fellow devs, I will publish this voice manager soon on the marketplace. Have you ever thought about how to manage multiple voices for fixed dialogues and sounds in a game without having to call each audio file separately? How to make sure tens of different NPC guards pick a random cue for greeting, attacking...

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