by Eric Ruts | Oct 2, 2022 | Devlog
Hello Game Dev’s, Check out this new dev-log of the Ultimate Combat system. In this video I am explaining my progress regarding Dynamic cross-hairs, Camera Shake, Aiming Down Sight, Sniper Overlay and Recoil. Getting the dynamic cross hair was quite hard since...
by Eric Ruts | Sep 16, 2022 | Devlog
Hello there fellow Virtual world builders, As most of you know I’m working on an combat system. With Lyra as an inspiration, I am building an blueprint only, modular, flexible and adaptable combat system including animation framework. Check out my progress in...
by Eric Ruts | Sep 13, 2022 | Devlog
I wanted to work on the reloading of the weapon. In general it is very easy. However for the system I want to provide I need many prerequisites. I need an inventory wherein ammo can be stored, equipment slots like primary weapon/ offhand, but also an...
by Eric Ruts | Aug 10, 2022 | Devlog
Hello fellow Virtual world builders, I do have 10 years of experience in Unreal engine, however the animation side was always left alone. I did that on purpose since I know how much I need to learn from it and of course I never needed it that much. I’ve mostly...