Lootable Corpse System

$ 49,99

Demo downloads: 1

Description

Discord 💬 | Video 📷 | Documentation 📑

Hyper Lootable Corpse System v4

Replace generic loot bags with the Hyper Lootable Corpse System v4. When a character or creature dies, their actual body becomes the container. Players interact directly with the ragdoll or mesh to open the loot interface, making combat aftermaths feel more grounded and realistic. Seamlessly integrates with the Hyper Inventory System.

 

Key Features
  • Direct interaction with dead actors
  • Inherits inventory from the living actor
  • Works with Ragdolls and Static Meshes
  • Integration with Corpse Decomposition
  • Network Replicated looting logic

 

Built on 50,000 Hours of Experience

Every Hyper v4 system is the result of over 50,000 hours of real-world Unreal Engine development. By using Hyper modules, you benefit from a proven foundation that scales easily from simple projects to complex, professional games.

 

About the Developer

Hi, I’m Eric, Company Lead at Games by Hyper.

After years of leading IT and cybersecurity programs at C-level for banks, corporates, and governments, I decided to follow my real passion: game development.

Today I teach Game Development in Amsterdam and manage a growing community of over 4,000 developers.

My goal is to provide modular, professional-quality systems that help indie creators and hobbyists build the games they dream about.

 

Why Hyper?
  • Hyper v4 modules are fully modular and designed to integrate seamlessly
  • Clear, well-organized Blueprints that scale with your project
  • Reliable design principles for flexibility, maintainability, and performance
  • Active Discord community to support your development journey
  • Optional learning courses available:
  • UE5 Fundamentals Course
  • Multiplayer Survival Framework Course