Description
Discord 💬 | Documentation 📑 | Trailer (v2 video) 📷 | Your first hour in MST 📷 | How to add to other modules like Ability, level manager and Unlock system in MST pro? 📷
Multiplayer Survival Template – Pro Edition v4
The flagship framework for building multiplayer survival games, trusted by professional studios and perfectly suited for indies and hobbyists alike
Fully replicated, battle tested, scalable, and modular, and plugs straight into every Hyper v4 module
Whether you’re building an open world RPG, a co-op PvE adventure, or a competitive survival experience, MST Pro delivers seamless online play, core survival mechanics, and plug-and-play integration
Start small, grow later
Too large for your scope? Start with the Starter edition instead
Or… do you want even more than MST Pro? You can expand it with optional modules like Questing, Dialogue, World Map, Steam Integration, Mob Systems, Ability System, and much more where that came from
Explore all compatible Hyper systems or buy directly from our store with shop now pay later available
Key Systems
This comprehensive template comprises the following core systems and therefore all the key features of these systems:
- Inventory
- Crafting
- Hotbar
- Vendors
- Lootchests
- Advanced Outliner System
- Interactive Foliage
- Choppable Trees
- Replication Subsystem
- UI System
- Building System
- Advanced Attribute Manager
- Mineable Rocks
- Swimming System
- Advanced Footstep System
- Advanced Interaction System
- Voice Manager
- Advanced Auto Landscape
- Ragdoll System
- Basic human enemy AI
- Advanced Menu and Gamepad System
- Advanced Combat Framework
- Farming System
- Advanced Respawn System
- Master Posed Equipment Manager
- Basic Animal AI
- Basic Boss AI
- Fishing System
- Global Save System
- Advanced Locomotion Framework
- Advanced Extended Movement Component
Why Hyper?
- The strongest public modular Unreal Engine framework available at this scale
Most studios keep tools like this internal. Hyper makes a serious technical foundation available to solo developers, indies, and teams. - Built from 75,000+ hours of Unreal Engine work
System design, Blueprint architecture, multiplayer patterns, documentation, testing, examples, iteration, and real production problem-solving. - Systems designed to work together
Inventory, crafting, equipment, interaction, UI, combat, attributes, multiplayer, AI, quests, dialogue, maps, progression, survival systems, environment tools, performance helpers, and more can all live inside one larger ecosystem. - Not a content dump
Hyper gives you working examples, modular structure, documentation, and patterns you can extend into your own game. - Made for serious projects, not just demos
Hyper is built around scalable architecture: gameplay tags, structured data, child Blueprints, clean overrides, reusable components, and clear project boundaries. - Start fast, grow cleanly
Use the included examples, replace visuals, adjust data, create child Blueprints, connect systems, and build toward your own game without rebuilding the same foundation from scratch.
Want to learn more about the Hyper ecosystem, architecture philosophy, workflows, and developer behind it? Read more here and get started.
109 reviews for MST Pro
You must be logged in to post a review.
Frequently asked questions
If there is an update, should I update my own project?
Yes, but treat updates like any production dependency. Read the changelog, test in a branch or backup copy, then merge the parts that make sense for your project.
What support is included with my purchase?
Your purchase includes documentation, product updates where available, and support through the Games by Hyper support channels for product-specific setup questions.
Can I combine MST Pro with other systems?
Yes. MST Pro is built as a modular Unreal Engine foundation, so you can use individual systems, extend them, or replace pieces as your project grows.
Are updates included?
Updates for the purchased product are included according to the license and store delivery rules active for that product.
Is it 100% bug-free?
No serious production tool can promise that. The goal is a strong, tested foundation that saves time while still letting you adapt it to your game.
- Future-proof design with ongoing updates
- Clear, well-documented Blueprints with clear naming
- Scalable system for hobby to AAA-scale productions
- Cross-genre ready (Open-World, Survival, RPG, FPS, etc.)
- Fully network-replicated for multiplayer support
- Cross-platform ready (Windows tested)
- Modular, component-based (drag-and-drop integration)
- Data-driven setups using DataTables where applicable
- Blueprint-first where sensible
- Trusted by developers across indie to large productions
Support, Community, and Documentation
- Public Documentation, YouTube, and Discord are available.
- Verified buyers can use the support forums for bug reports, data models, and peer help.
- Blueprint comments explain both how the system works and why key choices were made.
Plugins
- Common UI
Additional information
| License | Educational, Single-Entity, Multi-Entity |
|---|
MrIllDuckYouUp –
Review from FabThe system is kind of too big to review in one comment, but all in all it has saved me a ton of time which I’d rather spend on other aspects of game-dev or even better, improve or add own functionality easily in the Hyper MST pro system. It’ll kick start your project, and you could and really should spend time learning what you can do with it. Great support and a huge discord community and such an active developer (Eric & co) constantly developing and expanding new features and assets for the whole Hyper system – imho on fab I think there’s no one sharing the podium on that position.
juggaloassian666 –
Review from FabI’m 100% beginner as of feb 2026 with no prior unreal experience and very little knowledge of coding learned from over a decade ago. There is no button to push that makes the game for you. HOWEVER. This is a template, it has the foundational structure for you to add onto and built ontop of. I’ve been putting this off so I can get through the meat of the system, really see whats to offer, and let me say 🔥🔥🔥 Very beginner friendly, granted you should learn some unreal. I took Eric’s beginners course and have no regrets with my purchase. Any of them in fact. The hyper systems are well built with both beginner and advanced users in mind, all the systems are well documented and discussed, join the discord for support and updates. The community is friendly, and very supportive. Don’t expect to be spoon fed but when you really need it it’s like someone has the answer and it was under your nose all along. If you’re a hobbiest or genuinely wanting to make something even with no experience don’t think of the price tag, As a beginner myself it’s been worth every penny, and pursuing my ambitious dream has never felt so manageable. Not much more that I can say except try the demo and give it a shot yourself.
NotTheFed –
Review from FabI have a LOT of Hyper’s kits.. and for a lot it is plug in play for the basics. I have MST PRO as the base framework, and just plug in those that are relevant for my game like Dialog, companion, advanced NPC, lockpicking, Skills, quests, traps, unlock (learn), world map, weathertime, Skinning, body decompose, Mesh to Actor swap, Admin console, with chat.. and so on. Simple to understand, and gets you started with most key parts of any game framework I highly recommend, not just for the quality of the kit.. but the excellent support on discord. The very detailed documentation.
jirokishino –
Review from FabHyper MST Pro integrates smoothly into my project and works exactly as expected. The system is well-structured, easy to understand, and highly modular, making it simple to customize and expand. The codebase is clean and well-commented, which greatly helps with learning and maintenance. The support is excellent, and it’s clear the developers actively maintain and improve the package. Overall, it’s a solid, reliable system that fits well into a production workflow.
JDLTorre –
Review from FabEasy to use template, it has made blocking out my game far easier than other systems and once understood it is easy to integrate other tools such as Riding and other hyper modules.
Itchysore –
Review from FabFairly new to UE and have found this template to be a great starting point for learning how to build a game. Everything works and is modular so you can add more elements from the Hyper range easily. Theres great support and a friendly community on discord. Definately the best set of assets ive got from the marketplace.