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Games By Hyper

Posts tagged with Games By Hyper from the Games by Hyper journal.

tart with Bow and Arrow Hyper Devlog.

November 7, 2022

Start with Bow & Arrow

I’ve been working on a bow and arrow. Here are my initial results, don’t laugh too hard! I am shooting the bow instead of an arrow… As you can see it is not yet working great but I’m getting there. The most important thing here was making sure motion warping was properly setup with the...

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Throwables_Projectiles_Melee

October 31, 2022

Development of throwables, projectiles and melee

Hello fellow devs, I would love you the show the developments of the throwables, projectiles and melee. You have not heard from me in a couple of weeks. My wife has given labor of our beautiful daughter Rosalie. We are happy and everyone is doing well! In the meantime I’ve made some progress on the...

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Dynamic Crosshairs, Camera Shake, Aiming Down Sight, Sniper Overlay, Recoil

October 2, 2022

Dynamic Cross-hairs, Camera Shake, Aiming Down Sight, Sniper Overlay, Recoil

Hello Game Dev’s, Check out this new dev-log of the Ultimate Combat system. In this video I am explaining my progress regarding Dynamic cross-hairs, Camera Shake, Aiming Down Sight, Sniper Overlay and Recoil. Getting the dynamic cross hair was quite hard since it includes many factors like crouching, proning, running, aiming down sight and shooting....

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Games By Hyper Patreon Merchandise

August 24, 2022

Empower us!

Hey there! Do you want me to build assets Harder, Better, Faster and stronger?! I do want that too! You can now help me out to do so if you would like! I will always guarantee that any support I receive I will put into Hyper. Patreon: Unlock Golden, Epic or Legendary badges and other...

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lyra animation

August 15, 2022

Struggling with Lyra animation framework

Hey all, I’ve been trying to work on an animation framework which I later want to use as an foundation for a complete combat system. I’ve been searching for best practices online and have been learning a lot in the past month. I think I am quite known now with animation blueprints and perfect ways...

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