Actor Health System

$ 9,99

Demo downloads: 3

Description

Discord 💬 | Video 📷 | Documentation 📑

Hyper Actor Health System v4

The Hyper Actor Health System v4 provides a robust, component-based solution for managing health, damage, and death across any actor type. Whether for players, NPCs, destructible objects, or vehicles, this system offers a unified interface for handling vitality. It simplifies the complexity of health management by encapsulating logic within a self-managing component, ensuring consistency across your entire project.

 

Key Features
  • Component-based architecture for easy integration
  • Self-managed health states
  • Universal compatibility (Characters, Props, Vehicles)
  • Network replicated for seamless multiplayer support
  • Event-driven updates for UI and gameplay logic
  • Integrated smoothly with other Hyper v4 systems

 

Built on 50,000 Hours of Experience

Every Hyper v4 system is the result of over 50,000 hours of real-world Unreal Engine development. By using Hyper modules, you benefit from a proven foundation that scales easily from simple projects to complex, professional games.

 

About the Developer

Hi, I’m Eric, Company Lead at Games by Hyper.

After years of leading IT and cybersecurity programs at C-level for banks, corporates, and governments, I decided to follow my real passion: game development.

Today I teach Game Development in Amsterdam and manage a growing community of over 4,000 developers.

My goal is to provide modular, professional-quality systems that help indie creators and hobbyists build the games they dream about.

 

Why Hyper?
  • Hyper v4 modules are fully modular and designed to integrate seamlessly
  • Clear, well-organized Blueprints that scale with your project
  • Reliable design principles for flexibility, maintainability, and performance
  • Active Discord community to support your development journey
  • Optional learning courses available:
  • UE5 Fundamentals Course
  • Multiplayer Survival Framework Course