Showing all 28 resultsSorted by price: high to low
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$ 89,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Security System v4 Implement high-tech surveillance with the Hyper Security System v4. This pack allows you to place function CCTV Cameras, Laser Tripwires, Motion Detectors, and Alarm Sirens. View camera feeds on in-game monitors and trigger lockdown events. Perfect for stealth games, heist scenarios, or securing…
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$ 79,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper World Dialogue System v4 Bring your NPCs to life with the Hyper World Dialogue System v4. This module controls voice and text lines for dynamic world interactions. It features proximity-based greetings and goodbyes, ensuring NPCs react naturally when players approach or leave. It supports event-driven dialogue…
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$ 79,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Reputation Manager v4 Create a reactive world with the Hyper Reputation Manager v4. This system tracks player standing with various Factions and Individual NPCs. Actions have consequences-helping a village raises reputation, while stealing lowers it. This system can be used to drive the hostility and friendliness…
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$ 79,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Trap Defense System v4 Construct deadly gauntlets with the Hyper Trap Defense System v4. This is an exceptionally well-polished system focused on physical traps and mechanical hazards. It lets you place rolling balls, spikes, swinging logs, pits, and dungeon-style mechanisms. Ideal for fantasy RPGs, survival games,…
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$ 79,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Turret Defense System v4 Secure your base with the Hyper Turret Defense System v4. This pack includes advanced automated defenses such as Hit-Scan Turrets, Flamethrowers, and Homing Rocket Launchers. Designed for sci-fi or modern combat scenarios, these systems feature target acquisition, friend-or-foe identification, and devastating firepower…
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$ 69,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Region Manager v4 Define and manage game zones with the Hyper Region Manager v4. Draw borders directly on your map to create distinct regions like cities, PVP zones, or safe areas – just like in popular open-world RPGs. The system detects when players cross boundaries, triggering…
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$ 59,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Skinning System v4 Add depth to hunting with the Hyper Skinning System v4. After defeating an animal, players can perform a skinning action to harvest resources. The system plays an animation, triggers particle effects (blood/debris), and generates loot items based on the creature type. It seamlessly…
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$ 59,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Inspection System v4 The Hyper Inspection System v4 brings ‘Resident Evil’ style item examination to your project. It is exceptionally robust and perfect for detective or mystery games. Players can rotate, zoom, and inspect 3D models, read paper notes, watch videos, or listen to audio logs…
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$ 49,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Corpse Decomposition System v4 Enhance immersion with the Hyper Corpse Decomposition System v4. Instead of bodies simply vanishing, this system simulates biological decay over time. Corpses effectively decompose, accompanied by visual stages, particle effects (like flies), and material changes. It handles the cleanup of dead entities…
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$ 49,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Mount System v4 Traverse your world with the Hyper Mount System v4. This module provides the core logic for riding entities-whether creatures, vehicles, or mythical beasts. It handles the mounting/dismounting animations, camera transitions, and control possession transfers. A solid foundation for any game requiring player transportation….
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$ 49,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Lootable Corpse System v4 Replace generic loot bags with the Hyper Lootable Corpse System v4. When a character or creature dies, their actual body becomes the container. Players interact directly with the ragdoll or mesh to open the loot interface, making combat aftermaths feel more grounded…
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$ 49,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Guide & Tutorial System v4 The Hyper Guide System v4 provides contextual assistance to players. It monitors game states and player actions to provide timely hints, such as ‘Health is low’ or ‘New resource discovered’. It serves as both a reactive notification system and a tutorial…
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$ 39,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Permission System v4 Control access across your world with the Hyper Permission System v4. This module manages who can do what-be it opening a door, accessing a chest, or building in a zone. It supports global permissions, team-based access lists, and individual overrides. Perfect for base-building…
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$ 39,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Event Manager v4 The Hyper Event Manager v4 is the nervous system of your game logic. It allows for the decoupling of systems by using Gameplay Tags to trigger global or local events. Triggers like ‘PlaySequence’, ‘SpawnLevelInstance’, or ‘AddItem’ can be broadcast to any listener without…
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$ 39,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Bury Storage System v4 The Hyper Bury Storage System v4 introduces a unique survival mechanic allowing players to conceal items underground. By burying stashes, players can hide valuable loot from others, secure resources in remote locations, and retrieve them later. The system performs physical material checks…
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$ 29,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Level Instance Manager v4 Dynamically manage your world content with the Hyper Level Instance Manager v4. It is perfect for quest-driven games, allowing you to dynamically inject or swap whole world sections based on quest stages. Example: Swap a pristine village for a destroyed version after…
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$ 29,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Emote System v4 Allow players to express themselves with the Hyper Emote System v4. Using a generic radial menu, players can select and trigger animations such as waving, dancing, or signaling. The system handles the replication of montages across the network, ensuring every player sees the…
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$ 19,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Team Affiliation System v4 Define friend and foe with the Hyper Team Affiliation System v4. Using efficient Gameplay Tags, this module assigns allegiances (e.g., Order, Chaos, Balance) to actors. It acts as the central logic for Damage calculation (Friendly Fire checks) and AI Targeting, ensuring that…
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$ 19,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Object Pooler v4 Maximize performance with the Hyper Object Pooler v4. Spawning and destroying actors is expensive; this system recycles them instead. Essential for high-frequency elements like projectiles, particle effects, loot drops, or enemy spawns. It manages the activation and deactivation of actors invisibly, ensuring steady…
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$ 14,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Memory Manager v4 The Hyper Memory Manager v4 is a foundational utility for AI and System logic. It allows any actor to ‘remember’ facts, objects, or locations. Designed to work alongside the NPC Perception and Quest systems, it provides a persistent short-term and long-term memory store…
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$ 9,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Sequence Manager v4 The Hyper Sequence Manager v4 is a simple yet effective system for handling Level Sequences and Cinematics. It provides a centralized way to play, stop, and manage cutscenes, focusing on essential features like ‘Skip’ functionality and UI management. It handles the overlay during…
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$ 9,99
Discord 💬 | Video 📷 | Documentation 📑 Hyper Actor Health System v4 The Hyper Actor Health System v4 provides a robust, component-based solution for managing health, damage, and death across any actor type. Whether for players, NPCs, destructible objects, or vehicles, this system offers a unified interface for handling vitality. It simplifies the complexity…