License Individual For solo creators and teams of up to 2 people with annual revenue up to $100,000. Studio For teams of 3 to 10 people or companies with annual revenue between $100,000 and $2 million. Enterprise For teams above 10 people or companies with annual revenue above $2 million.
  • Bury Storage System

    Bury Storage System

    $ 39,99

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Bury Storage System v4 The Hyper Bury Storage System v4 introduces a unique survival mechanic allowing players to conceal items underground. By burying stashes, players can hide valuable loot from others, secure resources in remote locations, and retrieve them later. The system performs physical material checks…

  • Background Music System

    Background Music System

    $ 39,99

    Dynamic and immersive music playback with transitions, playlists, and event triggers.

  • Basic PCG Forest

    Basic PCG Forest

    $ 39,99

    Discord 💬 Join the Hyper Discord Video 📷 a high-level Walk-through Made by 🎮 Eric from Games by Hyper! Modular 🧩 Check out other compatible assets Documentation📑Download it via the Discord Integration ✨Video on how to integrate assets   Basic PCG Forest Have you ever wanted to click a button and BOOM a forest spawns?…

  • Respawn System

    Respawn System

    $ 39,99

    Discord💬 Demo📁Overview 📷 Written reviews 💭 Quickstart guide and Documentation 📑   Hyper Respawn System v4 Handle death and player respawning in a clean, fully replicated way. Customize respawn delays, locations, conditions, and flow. Plug-and-play with no code required. Perfect for Survival, PvP, Co-op, Open-World, and Adventure games. Also included within our flagship product MST…

  • Mineable Rocks

    Mineable Rocks

    $ 39,99

    Fill your world with rocks to mine ores from. Two types of logic included, static Mesh and Chaos Rocks.

  • Interactive Foliage

    Interactive Foliage

    $ 39,99

    Spawn foliage procedurally or manually in your world and pick it up. Includes berry picking.

  • Level Instance Manager

    Level Instance Manager

    $ 29,99

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Level Instance Manager v4 Dynamically manage your world content with the Hyper Level Instance Manager v4. It is perfect for quest-driven games, allowing you to dynamically inject or swap whole world sections based on quest stages. Example: Swap a pristine village for a destroyed version after…

  • Emote System

    Emote System

    $ 29,99

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Emote System v4 Allow players to express themselves with the Hyper Emote System v4. Using a generic radial menu, players can select and trigger animations such as waving, dancing, or signaling. The system handles the replication of montages across the network, ensuring every player sees the…

  • Hyper Procedural Spline Toolkit

    Hyper Procedural Spline Toolkit

    $ 29,99
    300 Credits

    Discord💬 Demo📁 Spline Toolkit 📷 Written reviews 💭 Quickstart guide and Documentation 📑 Hyper Procedural Spline Toolkit v4 Author fences, walls, roads and organic spline content with two complementary spline systems: a classic blueprint-based spline for direct mesh-driven setups and a PCG-generated spline for large scale procedural placement. Both are performance-focused and include editor helpers…

  • Visual Novel System

    Visual Novel System

    $ 29,99

    A fully dialogue and visual-based storytelling system.

  • Day Night Cycle

    Day Night Cycle

    $ 29,99
    300 Credits

    Dynamic day/night transitions with customizable speed, lighting, and event triggers.

  • Sale! UE5 Basics Course

    UE5 Basics Course

    Original price was: $ 99,99.Current price is: $ 29,99.
    85 Credits

    Important note: this purchase will give you a redeemable key for our Udemy course. Purchase it directly via the link on Udemy, or get the key via our site. Please note that the keys are directly sent to your account due to Udemy Limitations. You will need to request a key by mailing your order…

  • Choppable Trees

    Choppable Trees

    $ 29,99

    Fill your world with trees to chop. Two types of logic included: Static Mesh and Chaos Based.

  • Footstep System

    Footstep System

    $ 24,99

    Dynamic footstep sounds and effects based on physical surface.

  • Team Affiliation System

    Team Affiliation System

    $ 19,99

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Team Affiliation System v4 Define friend and foe with the Hyper Team Affiliation System v4. Using efficient Gameplay Tags, this module assigns allegiances (e.g., Order, Chaos, Balance) to actors. It acts as the central logic for Damage calculation (Friendly Fire checks) and AI Targeting, ensuring that…

  • Radial Menu

    Radial Menu

    $ 19,99

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Radial Menu v4 Streamline player inputs with the Hyper Radial Menu v4. A generic, data-driven UI solution for quick selection of items, emotes, buildings, or commands. It is fully customizable, supporting nested sub-menus, icons, and dynamic content. Used natively by the Hyper Building and Emote systems,…

  • Object Pooler

    Object Pooler

    $ 19,99

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Object Pooler v4 Maximize performance with the Hyper Object Pooler v4. Spawning and destroying actors is expensive; this system recycles them instead. Essential for high-frequency elements like projectiles, particle effects, loot drops, or enemy spawns. It manages the activation and deactivation of actors invisibly, ensuring steady…

  • Information Prompt System

    Information Prompt System

    $ 19,99

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Information Prompt System v4 Keep players informed with the Hyper Information Prompt System v4. A generic, queue-based notification controller that handles everything from ‘Objective Added’ to ‘Item Received’ messages. It ensures messages utilize a clean stacking or queuing logic so players never miss critical information due…

  • Character Previewer

    Character Previewer

    $ 19,99

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Character Previewer v4 The Hyper Character Previewer v4 is a versatile component designed to render your character to a generic Render Target, perfect for high-quality UI previews in inventory screens, equipment menus, and vendor interfaces. It supports full visual swaps and real-time equipment updates, ensuring the…

  • Space Skyboxes - DDS Cubemaps

    Space Skyboxes – DDS Cubemaps

    $ 19,99
    100 Credits

    Discord💬 Demo📁Video ▶ Written reviews 💭 Quickstart guide and Documentation 📑 Simple to use space skyboxes v4 Perfect to use for your space environments. Very easy to use: Drag and drop the Galaxy_Dome_BP into your scene and select a galaxy material instance. The material instance is created from the Galaxy_Master_M Material. The master lets you…

  • Hyper Auto Landscape Material

    Hyper Auto Landscape Material

    $ 19,99
    200 Credits

    Discord💬 Demo📁 📷 Written reviews 💭 Quickstart guide and Documentation 📑   Hyper Auto Landscape Material v4 Full automatic, rule-based landscape system for Unreal Engine 5. Hyper Auto Landscape Material automatically paints and sculpts large landscapes using robust rule sets so you can create playable, production-ready terrain quickly. Instances expose massive control for slope detection,…

  • Slot-Based Inventory System

    Slot-Based Inventory System

    $ 19,99
    150 Credits

    Slot based inventory system.

  • Time Manager

    Time Manager

    $ 19,99
    200 Credits

    Centralized system to in game time, events, and sync time-based systems.

  • Scalable Interaction System

    Scalable Interaction System

    $ 19,99

    Interact with any object in the world the easy and scalable way. Perfect for systems that need any interaction like inventory, puzzle, building, quest, dialogue, farming, etc.

  • Memory Manager

    Memory Manager

    $ 14,99

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Memory Manager v4 The Hyper Memory Manager v4 is a foundational utility for AI and System logic. It allows any actor to ‘remember’ facts, objects, or locations. Designed to work alongside the NPC Perception and Quest systems, it provides a persistent short-term and long-term memory store…

  • Replication Subsystem

    Replication Subsystem

    $ 14,99

    Discord💬 Demo📁Overview 📷 Written reviews 💭 Quickstart guide and Documentation 📑   Hyper Replication Subsystem v4 Replicate common gameplay actions without writing custom RPCs. Spawn sounds, play montages, trigger animations, or spawn actors — all with clean, centralized multiplayer logic. Call a single event on the component to: Play an animation or montage and sync…

  • Sequence Manager

    Sequence Manager

    $ 9,99

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Sequence Manager v4 The Hyper Sequence Manager v4 is a simple yet effective system for handling Level Sequences and Cinematics. It provides a centralized way to play, stop, and manage cutscenes, focusing on essential features like ‘Skip’ functionality and UI management. It handles the overlay during…

  • Actor Health System

    Actor Health System

    $ 9,99

    Discord 💬 | Video 📷 | Documentation 📑 Hyper Actor Health System v4 The Hyper Actor Health System v4 provides a robust, component-based solution for managing health, damage, and death across any actor type. Whether for players, NPCs, destructible objects, or vehicles, this system offers a unified interface for handling vitality. It simplifies the complexity…

  • Mesh to Icon Creator

    Mesh to Icon Creator

    $ 9,99
    100 Credits

    Discord💬 Demo📁Overview 📷 Written reviews 💭 Quickstart guide and Documentation 📑 Hyper Mesh to Icon Creator v4 Convert meshes into clean inventory icons with lighting, backgrounds, rotation, and transparency. Fully local and fast. No Photoshop or render queue needed. Ideal for any game with inventory, vendors, or UI. Perfect in combination with our flagship product…

  • Ragdoll System

    Ragdoll System

    $ 9,99

    Discord💬 Demo📁Overview 📷 Written reviews 💭Quickstart guide and Documentation 📑   Hyper Ragdoll System v4 Add seamless, fully replicated ragdolling to any character with a single call. Perfect for animals, humanoids, monsters, or any custom pawn that needs realistic physics-based collapse on death, stun, or hit reaction. Easy to trigger, easy to customize, and tested…

  • Outliner and Symbol System

    Outliner and Symbol System

    $ 9,99

    Toggle an outline or symbol on any actor in the world from any place. Perfect for any game which benefits from highlighted item like inventories , building systems, puzzles, etc.

  • Hyper Agent Integration Kit

    Hyper Agent Integration Kit

    $ 0,00
    250 Credits

    Please note this is a Beta product. This product is as powerfull as the AI model you choose. I advise Claude Opus. It requires the use of Github Copilot or Claude. This product can only be used with all features by subscribers on all tiers for the moment on Games by Hyper. Lol on the…

  • game development

    Enhanced Support Session

    850 Credits

    Enhanced Support Session (15 minutes) This product is available only with points through the Loyalty Store. If you don’t have a subscription yet, check the subscription tiers to start earning monthly points. Each Enhanced Support Session gives you a 15-minute call with a Hyper team member. After purchase, you’ll receive a calendar link to schedule…