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Foundations
Use a foundation as a base. Selecting one will gray out the modules already included in that foundation.
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MST Starter is the fast on-ramp into the Hyper ecosystem. It gives you a clean survival/RPG-ready base with the merged inventory, crafting, hotbar, vendor and lootchest stack, plus essential world readability and interaction pieces like the outliner layer, interactive foliage, choppable trees, replication support and a streamlined UI flow.
It also ships with several lightweight starter-tier capabilities baked into the template itself, such as basic interaction, combat, attributes, placement, footsteps, respawn and auto-landscape support. Those are part of the foundation experience, but they are not treated here as separate standalone module selections.
MST Plus builds on Starter and moves from a simple foundation into a much more feature-complete gameplay base. On top of the Starter stack, it adds bigger world interaction and traversal pieces like building, mineable rocks, swimming, ragdoll reactions, richer interaction, stronger attribute support, voice/dialogue support and the more advanced auto-landscape layer.
Just like Starter, some basic systems are simply part of the template baseline and should not be counted as separate modules here. The mapped modules below focus on the actual standalone systems your configurator should gray out when Plus is selected.
MST Pro is the flagship all-in-one foundation. It is built to give you a serious production-ready base for larger survival, RPG and multiplayer-leaning projects, with the full merged inventory stack, combat support, equipment, save/load flow, replication, dialogue, interaction, building, traversal, foliage, gathering and world-structure systems already working together.
In practice, Pro removes a huge amount of setup work because many of the modules people normally piece together one by one are already part of the package. It also includes broader baseline template support around attributes, combat flow, equipment and world interaction, so the foundation itself can cover a lot before you start layering extra modules on top. It is setup in a demo map with lots of quality assets!
Item Management
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Inventory, crafting, loot, foliage, and item-focused gameplay systems.
Inventory, Crafting, Hotbar, Lootchest & Vendor System
$ 129,99 Original price was: $ 129,99. $ 90,99Current price is: $ 90,99.
Complete inventory setup with crafting, hotbar, loot chests, vendors, and item data support.
$ 99,99 Original price was: $ 99,99. $ 69,99Current price is: $ 69,99.
Grid-based inventory with spatial placement, rotation, stacking, and deeper item management.
$ 69,99 Original price was: $ 69,99. $ 48,99Current price is: $ 48,99.
List-based inventory UI for clean browsing, fast transfers, and simple item management.
$ 39,99 Original price was: $ 39,99. $ 27,99Current price is: $ 27,99.
Interactive foliage system for reactive vegetation and world feedback.
Slot-Based Inventory System
$ 19,99 Original price was: $ 19,99. $ 13,99Current price is: $ 13,99.
Item-focused system for inventory, crafting, icons, or item handling.
Interaction and Feedback
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Interaction flows, prompts, outlines, and player feedback helpers.
Scalable Interaction System
$ 19,99 Original price was: $ 19,99. $ 13,99Current price is: $ 13,99.
Modular interaction system for prompts, progress actions, conditions, and replicated use.
Outliner and Symbol System
$ 9,99 Original price was: $ 9,99. $ 6,99Current price is: $ 6,99.
In-world outline and symbol system for clearer interaction and visual feedback.
UI
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Menus, prompts, radial controls, and other player-facing interface systems.
$ 149,99 Original price was: $ 149,99. $ 104,99Current price is: $ 104,99.
Menu framework with polished navigation and full gamepad-friendly input flow.
$ 9,99 Original price was: $ 9,99. $ 6,99Current price is: $ 6,99.
Utility for generating item icons from meshes for inventory and UI pipelines.
Information Prompt System
$ 19,99
Prompt system for concise in-world info, hints, and contextual player guidance.
$ 19,99
Radial menu system for quick actions, contextual choices, and controller-friendly UI.
Combat & Equipment
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Combat, health, attributes, loadouts, equipment, and battle-support systems.
$ 59,99 Original price was: $ 59,99. $ 41,99Current price is: $ 41,99.
Scalable attribute system for health, stamina, hunger, and other replicated stats.
$ 9,99 Original price was: $ 9,99. $ 6,99Current price is: $ 6,99.
Replicated ragdoll system for physics-based deaths, knockdowns, and reactions.
$ 149,99 Original price was: $ 149,99. $ 104,99Current price is: $ 104,99.
Gameplay ability framework for reusable skills, effects, and extendable combat actions.
$ 59,99 Original price was: $ 59,99. $ 41,99Current price is: $ 41,99.
Equipment system for visually and functionally equipping gear on characters.
$ 199,99 Original price was: $ 199,99. $ 139,99Current price is: $ 139,99.
Combat framework for melee, ranged, and modular battle gameplay in one setup.
$ 9,99
Health component for damage, healing, death flow, and actor survivability logic.
Corpse Decomposition System
$ 49,99
Decomposition system for staged corpse decay, cleanup, and extra world immersion.
$ 49,99
Corpse looting system for post-death inventory access and reward retrieval.
$ 19,99
Faction and team affiliation system for friend-or-foe logic and group-based reactions.
Weapon Attachment & Loadout System
$ 99,99
Weapon loadout system for modular attachments, equipment presets, and combat setup.
Construction and Survival Mechanics
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Building, gathering, survival, traversal, and hands-on world interaction.
$ 49,99 Original price was: $ 49,99. $ 34,99Current price is: $ 34,99.
Swimming system with smooth transitions, underwater support, and movement control.
$ 29,99 Original price was: $ 29,99. $ 20,99Current price is: $ 20,99.
Resource node system for chopping trees, gathering materials, and world interaction.
$ 39,99 Original price was: $ 39,99. $ 27,99Current price is: $ 27,99.
Mining system for harvestable rocks, resource drops, and world gathering loops.
$ 139,99 Original price was: $ 139,99. $ 97,99Current price is: $ 97,99.
Building system for placement, snapping, previews, and construction gameplay.
$ 139,99 Original price was: $ 139,99. $ 97,99Current price is: $ 97,99.
Farming system for planting, growth, upkeep, and harvesting loops.
$ 49,99 Original price was: $ 49,99. $ 34,99Current price is: $ 34,99.
Survival gameplay module for gathering, building, traversal, or world interaction.
$ 39,99
Underground storage system for hidden stash points and survival-style resource keeping.
$ 59,99
Skinning system for harvesting resources or materials from defeated creatures.
Game Management
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Saving, respawning, permissions, and higher-level gameplay management tools.
$ 79,99 Original price was: $ 79,99. $ 55,99Current price is: $ 55,99.
Persistent save framework for player progress, world state, and session recovery.
$ 39,99 Original price was: $ 39,99. $ 27,99Current price is: $ 27,99.
Respawn logic for clean player recovery, spawn handling, and multiplayer-safe resets.
$ 39,99
Event orchestration system for structured triggers, sequences, and gameplay logic.
$ 29,99
Manager for level instances, streamed setups, and reusable world segments.
Multiplayer
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Online play, replication, chat, guilds, and multiplayer support systems.
$ 14,99 Original price was: $ 14,99. $ 10,49Current price is: $ 10,49.
Utility subsystem for replicating common gameplay actions with less networking overhead.
$ 49,99 Original price was: $ 49,99. $ 34,99Current price is: $ 34,99.
In-game chat system for player communication, team coordination, and online sessions.
$ 49,99 Original price was: $ 49,99. $ 34,99Current price is: $ 34,99.
Command console system for admin tools, debugging, and typed gameplay commands.
Online Multiplayer Framework
$ 99,99 Original price was: $ 99,99. $ 69,99Current price is: $ 69,99.
Blueprint-friendly online framework for sessions, lobbies, and multiplayer flow.
$ 29,99
Emote system for expressive character animations and social player interactions.
$ 99,99
Guild and clan system for player groups, shared identity, and social progression.
Exploration & Narrative
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Dialogue, quests, maps, tutorials, codex tools, and narrative support.
$ 124,99 Original price was: $ 124,99. $ 87,49Current price is: $ 87,49.
Dialogue system for branching conversations, choices, and event-driven interactions.
$ 29,99 Original price was: $ 29,99. $ 20,99Current price is: $ 20,99.
Narrative scene system for visual-novel style dialogue, pacing, and presentation.
$ 149,99 Original price was: $ 149,99. $ 104,99Current price is: $ 104,99.
Map and navigation system for world overview, direction, and player orientation.
$ 169,99
Quest system for objectives, tracking, rewards, and structured progression.
$ 69,99
Codex system for tutorials, lore, entries, and unlockable knowledge pages.
$ 49,99
Tutorial and guidance system for onboarding players with prompts and guided steps.
$ 59,99
Inspection system for close-up item viewing, details, and interactive examination.
$ 14,99
Memory system for storing discovered information, states, or narrative recall data.
$ 69,99
Region system for tracking player location, zone logic, and area-based behavior.
$ 9,99
Manager for gameplay sequences, timed flows, and controlled scripted events.
$ 59,99
Voice and dialogue support system for managing spoken lines and audio playback.
$ 79,99 Original price was: $ 79,99. $ 55,99Current price is: $ 55,99.
World dialogue system for contextual NPC lines, greetings, and reactive chatter.
Progression & Leveling
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Skills, unlocks, reputation, and long-term player progression systems.
$ 79,99 Original price was: $ 79,99. $ 55,99Current price is: $ 55,99.
Unlock system for progression gates, recipes, features, and upgrade paths.
$ 59,99 Original price was: $ 59,99. $ 41,99Current price is: $ 41,99.
Skill and leveling system for stat growth, experience, and player progression.
$ 79,99
Reputation system for tracking faction standing and reacting to player actions.
Security and Control Systems
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Locks, traps, turrets, and control or defense-oriented gameplay systems.
$ 49,99 Original price was: $ 49,99. $ 34,99Current price is: $ 34,99.
Lock system for locked interactions, access gating, and unlock-driven progression.
$ 39,99
Permission management system for access rules, roles, and controlled interactions.
$ 89,99
Security gameplay system for alarms, restrictions, and access control logic.
$ 79,99
Trap system for placing defensive hazards and reacting to enemy movement.
$ 79,99
Turret defense system for automated targeting, combat support, and base defense.
Environmental control & immersion
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Time, weather, ambience, footsteps, and world atmosphere systems.
$ 24,99 Original price was: $ 24,99. $ 17,49Current price is: $ 17,49.
Surface-aware footstep system for synced movement audio and extra immersion.
$ 39,99 Original price was: $ 39,99. $ 27,99Current price is: $ 27,99.
Dynamic background music system for layered ambience and adaptive world audio.
$ 19,99 Original price was: $ 19,99. $ 13,99Current price is: $ 13,99.
Time control system for clocks, schedules, and synchronized world timing.
$ 29,99 Original price was: $ 29,99. $ 20,99Current price is: $ 20,99.
Day-night cycle system for time-driven lighting, ambience, and world transitions.
$ 59,99
Dynamic weather system for atmosphere, world conditions, and environmental variation.
Environment building
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Procedural generation, landscape tools, mesh workflows, and world-building helpers.
Environment Building Toolkit
$ 199,99 Original price was: $ 199,99. $ 139,99Current price is: $ 139,99.
Toolkit for assembling environments faster with reusable world-building helpers.
Hyper Auto Landscape Material
$ 19,99 Original price was: $ 19,99. $ 13,99Current price is: $ 13,99.
Landscape material workflow for faster terrain blending and environment texturing.
Hyper Cave Building Toolkit
$ 59,99 Original price was: $ 59,99. $ 41,99Current price is: $ 41,99.
Toolkit for building cave spaces faster with modular environment-focused helpers.
Hyper Procedural Biome Generator
$ 99,99 Original price was: $ 99,99. $ 69,99Current price is: $ 69,99.
Procedural biome generator for creating large, varied environments more quickly.
Hyper Procedural Props Spawner
$ 49,99 Original price was: $ 49,99. $ 34,99Current price is: $ 34,99.
Procedural prop spawning system for faster environment dressing and set decoration.
Hyper Procedural Spline Toolkit
$ 29,99 Original price was: $ 29,99. $ 20,99Current price is: $ 20,99.
Spline toolkit for roads, paths, rivers, and other spline-driven world content.
Space Skyboxes - DDS Cubemaps
$ 19,99 Original price was: $ 19,99. $ 13,99Current price is: $ 13,99.
Space skybox pack for fast environment backdrop setup and atmospheric world visuals.